.. VCO Lua Extensions ..
VLE Light
VLE Light is a Lua script which loads game mode data from txt files, created by VLE, into your VCO server.
Ofcourse, without using VLE.

VLE Light is designed to work with txt files which have been created by VLE versions 1.04 and 1.05.

It supports the following features:
  • Spawn Classes
  • Spawn Class Members
  • Vehicles
  • Objects
  • Pickups
  • Markers
  • Actors
  • Icons
Versions 1.00 and 1.01 of VLE Light contain just 88 lines.
How to setup VLE Light.
  • Download VLE Light. (link above)
  • Open the zip file and extract the 'VLE Light.lua' file into the same directory as your 'Server.exe' file.
  • Open 'Main.lua' with Notepad (or Notepad++ if you have it), which is in the same directory as your 'Server.exe' file.
    Put the following code onto any blank line: loadExtension("VLE Light.lua")
    Save your 'Main.lua' file.
  • Open 'VLE Light.lua'.

    Between lines 5 and 12, choose which features you want to load on your server.
    For example, if you wanted to load objects, you would put: Objects = true

    Between lines 15 and 22, set the paths to your txt files.
    For example, if your 'Objects.txt' file is in a folder called 'VLE Files',
    you would put: ObjectsPath = "VLE Files/Objects.txt"
    Ofcourse, you only need to set the paths for features you want loaded on your server.

    Save your 'VLE Light.lua' file.
  • If your server is running, restart it.