.. VCO Lua Extensions ..
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Commands for VLE 1.06
All LevelsLevel 0Level 1Level 2Level 3Level 4Level 5Level 6Level 7Level 8Level 9Level 10
LevelCommand SyntaxCommand Example Usage
6/addactor [<SkinName/ID>]/addactor woman
6/remactor <ActorID>/remactor 10
6/remactors <ActorIDRanges>/remactors 8-12 5 19
6/remallactors [<SkinName/ID>]/remallactors lance
6/actorpos <ActorID>/actorpos 10
6/saveactor <ActorID>/saveactor 10
6/gotoactor <ActorID>/gotoactor 10
6/nearactors [<Radius>]/nearactors 40
6/actorname <ActorID> [<NewActorName>]/actorname 10 Name Here!
6/actorskin <ActorID> [<NewSkinName/ID>]/actorskin 10 94
6/actoranim <ActorID> [<NewAnimationID>]/actoranim 10 32
6/actorblip <ActorID> [on/off]/actorblip 10 off
6/areaname <AreaID> [<NewAreaName>]/areaname 9 Airport
6/bind <Command> <ExistingCommand> [<Parameters>]/bind /wep /givewep
6/unbind <Command>/unbind /wep
6/unbindall/unbindall
6/addicon <IconTypeID> [<IconSize>]/addicon 13
6/remicon <IconID>/remicon 10
6/remicons <IconIDRanges>/remicons 0-4
6/remallicons [<IconTypeID>]/remallicons
6/iconpos <IconID>/iconpos 10
6/saveicon <IconID>/saveicon 10
6/gotoicon <IconID>/gotoicon 10
6/geticon <IconID>/geticon 10
6/icontype <IconID> [<NewIconTypeID>]/icontype 10 20
6/iconsize <IconID> [<NewIconSize>]/iconsize 10 2
6/iconrgb <IconID> [<Red> <Green> <Blue> [<Alpha>]]/iconrgb 10 219 15 23
6/iconflash <IconID> [on/off]/iconflash 10 on
6/nearicons [<Radius>] [<IconTypeID>]/nearicons
6/addmap <MapName>/addmap halfpipe
6/remmap <MapName>/remmap halfpipe
6/mapname <MapName> <NewMapName>/mapname halfpipe LargeRamp
6/mapobs <MapName>/mapobs halfpipe
6/addmapobs <MapName> <ObjectIDRanges>/addmapobs halfpipe 30 35-38
6/remmapobs <MapName> <ObjectIDRanges>/remmapobs halfpipe 37 38
6/movemap <MapName>/movemap halfpipe
6/savemap/savemap
6/mappos <MapName>/mappos halfpipe
6/nearmaps [<Radius>]/nearmaps 50
6/copymap <MapName> <NewMapName>/copymap halfpipe halfpipe2
6/mergemap <MapName> <MapName>/mergemap halfpipe halfpipe2
6/gotomap <MapName>/gotomap halfpipe
6/loadmap <MapName>/loadmap halfpipe
6/unloadmap <MapName>/unloadmap halfpipe
6/markercmd <MarkerID> [<Command> [<Parameters>]]/markercmd 10 /teleportcommand
6/remmarkercmd <MarkerID>/remmarkercmd 10
6/gotomarker <MarkerID>/gotomarker 10
6/getmarker <MarkerID>/getmarker 10
6/markerpos <MarkerID>/markerpos 10
6/savemarker <MarkerID>/savemarker 10
6/nearmarkers [<Radius> [cp/corona]]/nearmarkers 50 corona
6/addcp [<Radius>]/addcp 5
6/remcp <MarkerID>/remcp 10
6/remcps <MarkerIDRanges>/remcps 3-7 9 12
6/remallcps [<CheckpointSize>]/remallcps 5
6/cpradius <MarkerID> [<NewRadius>]/cpradius 10 7
6/addcorona [<Red> <Green> <Blue>]/addcorona 231 2 3
6/remcorona <MarkerID>/remcorona 10
6/remcoronas <MarkerIDRanges>/remcoronas 8 11 13-16
6/remallcoronas [<Red> <Green> <Blue>]/remallcoronas
6/coronargb <MarkerID> [<Red> <Green> <Blue>]/coronargb 10 9 227 3
6/addob <ObjectModelID>/addob 583
6/remob <ObjectID>/remob 10
6/remobs <ObjectIDRanges>/remobs 150-400 500-520 580-613
6/remallobs [<ObjectModelID>]/remallobs
6/moveob [<ObjectID>]/moveob 10
6/saveob [<ObjectID>]/saveob 10
6/addobrow <ObjectModelID> <Amount> <DistanceApart>/addobrow 583 10 8
6/taddob <ObjectModelID> <Duration> <TimeUnit>/taddob 583 5 min
6/obpos <ObjectID>/obpos 10
6/obmodel <ObjectID> [<NewObjectModelID>]/obmodel 10 4499
6/allobmodels [<NewObjectModelID>]/allobmodels 4499
6/gotoob <ObjectID>/gotoob 10
6/getob <ObjectID>/getob 10
6/nearobs [<Radius>]/nearobs 20
6/obname <ObjectModelID> [<ObjectModelName>]/obname 3094 long road
6/remobname <ObjectModelID>/remobname 3094
6/sens <Type> <Sensitivity>/sens vcu 10
6/addpickup gen <ObjectModelID> [<PickupTypeID>]/addpickup gen 407
6/addpickup wep <WeaponModel/ID> [<Ammo>]/addpickup wep 29 60
6/addpickup cash <Amount>/addpickup cash 100
6/rempickup <PickupID>/rempickup 10
6/rempickups <PickupIDRanges>/rempickups 5-9
6/remallpickups [gen [<ObjectModelID>]]/remallpickups gen 366
6/remallpickups [wep [<WeaponModel/ID>]]/remallpickups wep
6/remallpickups [cash [<Amount>]]/remallpickups cash 20
6/pickuppos <PickupID>/pickuppos 10
6/savepickup <PickupID>/savepickup 10
6/gotopickup <PickupID>/gotopickup 10
6/getpickup <PickupID>/getpickup 10
6/nearpickups [<Radius> [gen/wep/cash]]/nearpickups 120
6/pickupmodel <PickupID> [<NewObjectModelID>]/pickupmodel 10 583
6/pickupwep [<NewWeaponModel/ID> [<NewAmmo>]]/pickupwep 10 tec 400
6/pickupcash <PickupID> [<NewAmount>]/pickupcash 10 80
6/allpickupmodels [<NewObjectModelID>]/allpickupmodels 583
6/allpickupweps <NewWeaponName/ID> [<NewAmmo>]/allpickupweps grenade 200
6/allpickupcash <NewAmount>/allpickupcash 100
6/pickuprespawn <PickupID> [<Duration> <TimeUnit>]/pickuprespawn 10 20 secs
6/addscm <SpawnClassID> <SkinName/ID>/addscm 0 116
6/remscm <SpawnClassID> <SpawnClassMemberID>/remscm 0 0
6/remallscm <SpawnClassID>/remallscm 0
6/scmskin <SpawnClassID> <SpawnClassMemberID> <SkinName/ID>/scmskin 0 0 biker
6/allscmskin <SpawnClassID> <SkinName/ID>/allscmskin 0 fbi
6/scmpos <SpawnClassID> <SpawnClassMemberID>/scmpos 0 0
6/savescm <SpawnClassID> <SpawnClassMemberID>/savescm 0 0
6/saveallscm <SpawnClassID>/saveallscm 0
6/gotoscm <SpawnClassID> <SpawnClassMemberID>/gotoscm 0 0
6/nearscm [<Radius> [<SpawnClassID>]]/nearscm 200 0
6/scmrgb <SpawnClassID> <SpawnClassMemberID> <Red> <Green> <Blue>/scmcolour 0 0 255 20 30
6/allscmrgb <SpawnClassID> <Red> <Green> <Blue>/allscmrgb 0 255 20 30
6/scmweps <SpawnClassID> <SpawnClassMemberID>/scmweps 0 0
6/scmwep <SpawnClassID> <SpawnClassMemberID> <WeaponName/ID> <Ammo>/scmwep 0 0 laser 150
6/remscmwep <SpawnClassID> <SpawnClassMemberID> <WeaponName/ID>/remscmwep 0 0 laser
6/scmwepcs <SpawnClassID> <SpawnClassMemberID> 1/2/3 <WeaponName/ID>/scmwepcs 0 0 1 stubby
6/allscmwep <SpawnClassID> <WeaponName/ID> <Ammo>/allscmwep 0 m4 800
6/remallscmwep <SpawnClassID> <WeaponName/ID>/remallscmwep 0 m4
6/allscmwepcs <SpawnClassID> 1/2/3 <WeaponName/ID>/allscmwepcs 0 2 mp5
6/addsc <SpawnClassName>/addsc Law Enforcement
6/remsc <SpawnClassID>/remsc 0
6/remallsc/remallsc
6/scname <SpawnClassID> [<NewSpawnClassName>]/scname 0 General Citizens
6/scnamergb <SpawnClassID> [<Red> <Green> <Blue>]/scnamergb 0 10 15 255
6/sccampos <SpawnClassID>/sccampos 0
6/sclookpos <SpawnClassID>/sclookpos 0
6/scpos <SpawnClassID>/scpos 0
6/gotosc <SpawnClassID>/gotosc 0
6/nearsc [<Radius>]/nearsc 200
6/timer <TimerName> <Repetitions> <Duration> <TimeUnit> <Command> [<Parameters>]/timer cmds 0 20 min /say Use /cmds to view the server commands!
6/timeroff <TimerName>/timeroff cmds
6/carids [<VehicleName/ID>]/carids infernus
6/addcar <VehicleName/ID>/addcar pcj
6/remcar <VehicleID>/remcar 10
6/remcars <VehicleIDRanges>/remcars 2-40 45-50
6/remallcars [<VehicleName/ID>]/remallcars cheetah
6/nearcars [<Radius>]/nearcars
6/gotocar <VehicleID>/gotocar 10
6/getcar <VehicleID>/getcar 10
6/savecar [<VehicleID>]/savecar 10
6/carpos [<VehicleID>]/carpos 10
6/carmodel <VehicleID> [<NewVehicleName/ID>]/carmodel 10 comet
6/allcarmodels <NewVehicleName/ID>/allcarmodels stinger
6/carcol <VehicleID> [<Colour1> <Colour2>]/carcol 10 1 7
6/allcarcols <Colour1> <Colour2>/allcarcols 1 7
6/warn <PlayerName/ID> <Reason>/warn mex Spamming
6/unwarn <PlayerName/ID> <WarningID>/unwarn mex 1
6/twarn <PlayerName/ID> <Duration> <TimeUnit> <Reason>/twarn mex 15 mins Deathmatching